Tour Information

  • Sessions 1 day
  • Duration 3 hrs
  • Assessment NA
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Certification

  • Certificate of Completion from Tertiary Infotech - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Infotech.

Additional Information

Tour Support

  • The tour guide is a Singaporean with many experience of years in China. He is fluent in both English and Chinese..
  • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries regarding the tour

Tour Cancellation/Reschedule Policy

  • You can register your interest without upfront payment. There is no penalty for withdrawal of the tour before the tour commerce.
  • We reserve the right to cancel or re-schedule the tour due to unforeseen circumstances. If the tiur is cancelled, we will refund 100% for any paid amount.

Escape Room for Kids - The Money Masters Challenge

Course Code: K002

What's This Course About

This engaging escape room adventure teaches kids essential financial literacy skills through interactive, hands-on puzzles. Children will sort money, make smart spending choices, build simple budgets, explore saving and interest, and understand risk and reward—all while working together to unlock the final treasure. Each themed challenge transforms finance concepts into fun and meaningful activities that help kids grasp how money works in everyday life.

The Money Masters Challenge strengthens critical thinking, teamwork, and decision-making as kids race to save Brightville’s Carnival by completing their mission. Designed to build confidence and positive money habits, this escape room experience makes financial learning exciting, practical, and memorable. It’s a powerful way to introduce kids to smart money management through an adventure they will love.

Course Fee

$158.00 (GST-exclusive)
$172.22 (GST-inclusive)

Post-Course Support

  • We provide free consultation related to the subject matter after the course.
  • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts.

Cancellation & Reschedule Policy

  • You can register your interest without upfront payment. There is no penalty for withdrawal of the course before the class commences.
  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% for any paid amount.
  • Note the venue of the training is subject to changes due to availability of the classroom.

Course Details

Course Details

What You'll Learn

Course Schedule

  • No of Sessions: 1
  • Duration Per Session : 3 hrs (9:30 am to 12:30pm)
  • When: Every Sunday
  • Class size: Min 10 students
  • Age Group: 12-16 years old
  • Venue: To Be Determined

Trainers

Trainers

Scratch TrainerLim Cheng Chong developed a strong passion for computing at a young age, self-training in areas such as programming and computer graphics from as early as age 10. Throughout the years, he has gained a wealth of experience in learning technology efficiently, and has applied his knowledge in training at schools and universities. Cheng Chong possesses a bachelor's degree in Computer Science from the National University of Singapore, has over 7 years of online education experience via his highly praised YouTube channel, and 4 years of offline experience through coaching, peer mentoring and conducting classes and labs at NUS. Scratch TrainerYang Mu Ming is a freelance trainer looking to expand my circle of collaboration. He has served more than 45 schools and various private organisations such as BottomSlim, Children Cancer Foundation, YouthCorp, NCS, HuaCheng & more. He loves learning, believe in learning, and live learning. He has involved in various workshops such as Design Thinking, Leadership, Learning Style, Team Building, STEM Education, Courage, Intrinsic Motivation and Values, Strengths, and Magic. Before he became a trainer, I was involved in F&B, retail sales, fundraising, mission work, curriculum writing, personal coaching, online marketing, copywriting, book authoring, project coordinating, event management, design, establishing corporate partnerships, public speaking, warehouse management, B2B sales. Scratch TrainerBimala Mishra has Overall 13 years of IT experience, with strong exposure in Database, Business Intelligence and Analytics domains. She has extensively worked on implementation of Enterprise Datawarehouse and BI solutions. She is a Certified Business Intelligence Professional from ICCP, USA (2013). Bimala’s varied career includes Data Analysis, Design and development of enterprise solution. She has done Masters in Computer application from one of the pioneer institutes of India and have worked on MNC such as Hewlett Packard. She is an expert on SQL backend Query, Excel, QlikView, Qlik Sense, C Programming, Java, Python to name a few. She enjoys working with both adults and youngsters. Currently she is an active volunteer of NLB S.T.A.R program, where she teaches Seniors about NLB mobile Apps and assists secondary students in her children school on their computer project assignments. Scratch Trainer Baharudin graduated from NUS with BSc (Computer Science). He also attained his MSc with NTU. He has 20 over years of experience in IT and business management. He has worked with local university, polytechnic and private education institutions. As a qualified ACTA trainer, Baharudin has conducted training in IT, business and softskills for adult workers, professionals and school going children. Scratch TrainerAriff is a recent Graduate from Murdoch University in BSc in Business Information System and Management (Double Major). He is a MOE Registered Instructor teaching in most of the Information Technology and Multimedia aspects such as Web programmer, Mobile App Developer, Video director and editor, and game development and design (PC and Mobile). Besides Information Technology and Multimedia, he is also giving entrepreneurship, leadership workshops and motivation speech training. He has a strong passion in IT and gaming design been since 2005. He is currently doing games design for his own project and continues to teach and share his knowledge. He still hungers for new skills to keep himself up to date as technology continues to change.

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