Course Details
Topic 1. Getting Started in Maya
Overview of the Maya interface
Working with files and Maya projects
Configuring viewports
Customizing the interface
Navigation
Using the hotbox and marking menus
Selecting objects
Using the Move tool
Rotating and scaling
Manipulating pivots
Understanding the Channel Box
Working with the Attribute Editor
Topic 2. Organizing Maya Scenes
Working with the Outliner
Creating hierarchies
Grouping objects
Hiding and showing objects
Creating layers
Topic 3. Creating Polygonal Models
Creating polygonal objects
Selecting polygonal components
Using Soft Select
The Combine and Separate commands
Topic 4. Editing Meshes
Using the Modeling Toolkit
Using the extrude tools
Extruding along a path
Using the Polygon Bridge tool
Using the bevel tools
Merging vertices and edges
Poking and wedging faces
Smoothing models and adding detail
Managing object history
Topic 5. Applying Textures
Overview of Maya renderers
Understanding the basics of materials
Texture mapping within materials
Projecting textures on surfaces
Topic 6. Rendering in Maya
The Render Settings menu
Mental Ray Rendering (if time allow)
Course Info
Promotion Code
Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target Age Group: 18-65 years old
Minimum Software/Hardware Requirement
Software:
TBD
Hardware: Window or Mac Laptops
Job Roles
- 3D Graphics designer interested to learn Autodesk Maya
- 3D Animators to use Maya for graphics rendering
Trainers
Shahul H. Maricar: Shahul H. Maricar is a ACTA certified trainer. Shahul H. Maricar has been a content developer and webmaster, building educational websites and applications with HTML, CSS and JavaScript. He then served as an IT analyst, writing programs for automating custom workflows as well as data extraction and analysis in the healthcare field.
He is currently a freelance educator and is actively involved with development projects in game programming, computer-aided design and computer graphics.



