WSQ , IBF, SkillsFuture, PEI Approved Training Provider

Maya Essential Training

Unleash your creative potential with our comprehensive Maya Essential Training course. This meticulously crafted program initiates you into the world of Maya, offering an extensive overview of the Maya interface. You will be systematically guided through the diverse realms of organizing Maya scenes, creating polygonal models, and editing meshes to carve out precise designs. As you progress, the course unfolds the myriad possibilities of applying textures and rendering in Maya to infuse realism into your models. Practical sessions on creating and applying texture maps further refine your skills, preparing you for complex projects.

The latter part of the course illuminates the nuances of Mental Ray Rendering, a pivotal aspect of 3D design and rendering. With a balanced blend of theoretical insights and hands-on exercises, this Maya Essential Training equips you with the requisite knowledge and expertise to navigate through the Maya software effortlessly. Whether you are a beginner aiming to get a solid footing or a seasoned designer keen on updating your skillset, this course serves as a stepping stone to mastering the art of 3D design and rendering with Maya.

Certification

  • Certificate of Completion from Tertiary Infotech - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Infotech.

  • OpenCerts from SkillsFuture Singapore - After passing the assessment(s) and achieving at least 75% attendance, participants will receive a OpenCert (aka Statement of Achievement) from SkillsFuture Singapore, certifying that they have achieved the Competency Standard(s) in the above Skills Framework.

Autodesk ATC

We are Autodesk Authorized Training Center. To get the official certification, please register on Pearson Vue Test CenterTo get the official certification, please register on Pearson Vue Test Center

Funding and Grant Applications

No funding is available for this course.

Course Code: C161

Fee

$600.00 (GST-exclusive)
$654.00 (GST-inclusive)

The course fee listed above is before subsidy/grant, if applicable. We will apply for the grant and send you the invoice with nett fee.

Course Date

Course Time

* Required Fields

    Duration

    2 months (Full Time)

      Assessment

      3 hours onine assessment after each module

        Class (No of teacher: student): 1:20

          Intake

          • 3 Nov 2025 to 29 Sep 2026
          • 4 May 2026 to 26 June 2026
          • 2 Jan 2026 to 2 Mar 2026
          • 2 Mar 2026 to 27Apr 2026

          Enrolment Requirement

          • Age: 21 years old and above
          • Language Proficiency: At least C6 for GCE "O" Level English
          • Academic: At least C6 for GCE "O" Level in any 3 subjects

          Graduation Requirement

          • Attendance: 75%
          • Assessment: Passed

          Post-Course Support

          • (TESTING) We provide free consultation related to the subject matter after the course.
          • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts.

          Course Cancellation/Reschedule Policy

          • You can register your interest without upfront payment. There is no penalty for withdrawal of the course before the class commerce.
          • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% for any paid amount.
          • Note the venue of the training is subject to changes due to availability of the classroom

          Course Details

          Topic 1. Getting Started in Maya

          Overview of the Maya interface

          Working with files and Maya projects

          Configuring viewports

          Customizing the interface

          Navigation

          Using the hotbox and marking menus

          Selecting objects

          Using the Move tool

          Rotating and scaling

          Manipulating pivots

          Understanding the Channel Box

          Working with the Attribute Editor

          Topic 2. Organizing Maya Scenes

          Working with the Outliner

          Creating hierarchies

          Grouping objects

          Hiding and showing objects

          Creating layers

          Topic 3. Creating Polygonal Models

          Creating polygonal objects

          Selecting polygonal components

          Using Soft Select

          The Combine and Separate commands

          Topic 4. Editing Meshes

          Using the Modeling Toolkit

          Using the extrude tools

          Extruding along a path

          Using the Polygon Bridge tool

          Using the bevel tools

          Merging vertices and edges

          Poking and wedging faces

          Smoothing models and adding detail

          Managing object history

          Topic 5. Applying Textures

          Overview of Maya renderers

          Understanding the basics of materials

          Texture mapping within materials

          Projecting textures on surfaces

          Topic 6. Rendering in Maya

          The Render Settings menu

          Mental Ray Rendering (if time allow)

          Course Info

          Promotion Code

          Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

          Minimum Entry Requirement

          Knowledge and Skills

          • Able to operate using computer functions
          • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

          Attitude

          • Positive Learning Attitude
          • Enthusiastic Learner

          Experience

          • Minimum of 1 year of working experience.

          Target Age Group: 18-65 years old

          Minimum Software/Hardware Requirement

          Software:

          TBD

          Hardware: Window or Mac Laptops

          Job Roles

          • 3D Graphics designer interested to learn Autodesk Maya
          • 3D Animators to use Maya for graphics rendering

          Trainers

          Shahul H. Maricar: Shahul H. Maricar is a ACTA certified trainer. Shahul H. Maricar has been a content developer and  webmaster, building educational websites and applications with HTML, CSS and JavaScript. He then served as an IT analyst, writing programs for automating custom workflows as well as data extraction and analysis in the healthcare field.  

          He is currently a freelance educator and is actively involved with development projects in game programming,  computer-aided design and computer graphics.

           

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