Course Details
Course Details
What You'll Learn
Topic 1. Understanding the Unreal Interface
Epic launch screen
Introduction to user interface
Menus
Customizing the UI
Navigation
Documentation
Topic 2. Starting a New Project
Creating a new project
Placing and manipulating actors
Advanced manipulating techniques
Topic 3. Level Design: Creating Base Landscape
Landscape tool modes
Creating base landscape
Editing landscapes
Applying landscape materials
Topic 4. Level Assembly
Content creation: external applications
Exporting final assets of Unreal
Importing final assets of Unreal
Assembling the scene
Topic 5. Look Development: Materials
Introduction to Materials
Material properties
Material Editor: Lattern
Material instances
Topic 6. Look Development: Lighting
Lighting basics
Lighting with light actors: Headlights
Environment lighting
Building the lighthouse light
Topic 7. Post Process Effects
Anti-aliasing
Tone mapping
Adding a bloom effect
Lighting components
Topic 8. Look Development: Water
Defining the water body
Advanced material: water
Topic 9. Look Development: Effects
Creating atomspherics
Creating ambient wind
Creating ambient particles: fog
Using particle systems
Using particle ambients: exhaust
Creating glow bugs
Topic 10. Blueprints: Visual Scripting in Unreal
Introduction to Blueprints
Blueprint editor
Blueprint animation : Lighthouse light
Topic 11. Matinee: Creating Cinematics
Introduction to Matinee
The Matinee UI
Uisng camera groups in Martinee
Using Director Track
Creating a cinematic
Topic 12. Performance Monitoring
Playback and performance settings
Tips for optimal performance
Render visualizers
GPU profiling
Topic 13. Packing Your Game
Overview
Play test your game
Packaging for distribution
Course Info
Promotion Code
Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target Age Group: 18-65 years old
Minimum Software/Hardware Requirement
Software:
Please download and install Unreal Engine from https://www.unrealengine.com/en-US/download
Hardware: Window or Mac Laptops
Job Roles
Job Roles
- Game Developer
- 3D Artist
- Level Designer
- VR Developer
- AR Developer
- Gameplay Programmer
- Technical Artist
- Game Designer
- UI/UX Designer
- Animator
- VFX Artist
- Sound Designer
- Game Tester
- Game Producer
- Creative Director
Trainers
Trainers
Tan Wei Liang; He is a ACTA Certified game developer with more than t0 years experience in game development using Unity and Unreal.
Jyoti Chopra : Jyoti Chopra is ACLP trainer. She has professional experience in teaching Autocad, 3DsMax and Revit in a recognized teaching institute. She has been a AutoCad teacher with 4 years of experience in teaching designing principles and introducing students to designing softwares. She has experience as Architectural Designer performing design, simulation and drafting of various residential and landscape projects in Singapore. Her skillsets are AutoCAD, Revit, 3Ds Max. Adobe Photoshop and Furniture Design, Graphics, Sketching and 2D/3D Simulation. She is also Autodesk Certified Professional (Autocad)
Dr. Alfred Ang : Dr. Alfred Ang is the founder of Tertiary Courses. He is a serial entrepreneur. He founded OSWeb2Design Singapore Pte Ltd in 2007 offering web development, e-commerce store development, graphics design, ebook publishing, mobile apps development, and digital marketing services. He established the first online gardening store in Singapore, Eco City Hydroponics Pte Ltd in 2000, offering a wide range of gardening products such as seeds, plant nutrients, hydroponics kits etc. Eco City Hydroponics has become the most popular and successful gardening store in Singapore. He founded Tertiary Infotech Pte Ltd in 2012 and transformed the business to a training platform, Tertiary Courses in 2014. Tertiary Courses offers a wide range of SkillsFuture courses for PMETs to upgrade their skills and knowledge. He also established Tertiary Courses Malaysia in 2016. He also founded Tertiary Robotics in 2015 offering Arduino, Raspberry Pi, Microbit and Robotics products
Dr. Alfred Ang earned his Ph.D. from National University of Singapore in 2000, majoring in Electrical and Electronics Engineering. He also completed an online MBA course with U21 Global based in Australia. He obtained his B.Sc (Hons) from National University of Singapore in 1992, majoring in Physics. He topped his Physics cohort for 3 consecutive years and funded his degree study with Book price, awards and tuition. He has worked in Defence, Electronics and Semiconductor Industries. His current interests include Machine Learning, Deep Learning, Artificial Intelligence, Internet of Things, Robotics and Programming.
Dr. Alfred Ang is IBM certified instructor for AI Practitioners course. He is a ACTA certified trainer and DACE certified curriculum developer. He was Distinguished Toastmasters (DTM) and Senior Member of IEEE. He has published more than 20 peer reviewed papers and co-inventors for more than 20 inventions.